Fanged Games

Turmoil: The Queen

The queen is the leader of a clique of other youngsters. Their moves are about control and popularity. Their darkest self is about abusing power and trust.


Add 1 to one of these: Hot 1, Cold 1, Volatile -1, Dark -1


You get a Clique. It’s usually half a dozen close friends who look up at you.

Choose 2 perks:

Choose 2 downsides:

Choose 2 moves

The shield: When you shield yourself with someone from your clique, roll +Cold. On a 7-9, choose 1. On a 10+, choose 2. - You aren’t afraid - They aren’t afraid - They aren’t hurt

Many bodies: When you make a move on someone and roll a 7-9, you can choose that someone else from your clique, who is present, is turned on instead of you.

And your enemies closer: When someone betrays you, you gain a cold string over them.

Puppeteer: When you ask someone in your clique to do something for you, roll +Hot. On a 7-9, they choose whether to do it or be Uneasy. On a 10+ they choose whether to do it or be Hurt.

Streaming: When you probe the mind of someone in your clique, roll +Dark. On a 7-9, ask 1. On a 10+, ask 3:

On a miss, they can ask you 3 questions. You must answer truthfully.

Special move

When you introduce someone to the clique, they become part of the clique.

Darkest self

While you are in your darkest self, you can use Puppeteer without rolling dice, as if you made a 10+. You escape your darkest self when someone in your clique stands up against you.